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Thursday, 3 June 2010

Authenticate and Ignore the Latest Hoax.

Just a warning guys, I got the following email to my demeternoth@aol.com account today. I'm not stupid enough to use this account to log in to WoW with so they've fished the address from here I expect. THIS IS A HOAX. There is NO need to click on any of these links or do anything. If you read the obvious typos in the email it's clear it's a piece of crap. I expect with the rush on Blizzcon tickets they're pushing their services .... Love the little "if you already have an authenticator ignore this email" pointer at the end .... Stay Safe!



Greetings!

Recently, the problem of account invasion is getting worse and worse which cause enormous players’equipments and virtual currency stolen. This severely damages the benefits of mass players, also causes our company lose a lot of customers.

Our company has to adopt some measures to safeguard our common benefits in order to strengthen the safety of mass players'accounts, and firmly resist the account to be stolen again.Through our company's research and investigation to xxx customers,we will make the following decisions: we launch a package of updated code strengthen system and dynamic code protection card which can effectively prevent the accounts invaded. We will send this package of code protection system to players free of charge.

Please open this connection: http://www.worldofwarcraft.com/secure

If your account passes the check successfully, we will send this package of dynamic code protection card to you in the form of e-mail.

In 3 days after you receiving the e-mail, if you don't submit your information, we have right to freeze your account, every player is obligated to protect the safety of the account. You must work together with us to be determined to crack down all the behaviors of destroying games.

If you had already authenticator your account, please disregard this automatic notification.

Regards,

The World of Warcraft Support Team
Blizzard Entertainment
http://www.blizzard.com/support/wowindex/

Tuesday, 1 June 2010

Leveling and hitting the raid tier in Cataclysm, some thoughts.

Having read Zal's blog post about levelling to the new cap and raiding in Cataclysm, I got to thinking.

How is my current guild going to handle this? As a guild it was formed quite late into Wrath from 2 teams who were disgruntled in their current raiding guild. I joined later having failed to get where I wanted to be in raiding with my old guild. I play on a server which appeared when Wrath did. For many this will be the first time we're levelling a "main" to a new cap to then start in on the first tier of raiding at the right time. Currently the guild focusses on 10 man and plays around in 25 man. I'd like to say we're more progressed with 25 man but frankly we've not pulled it together. I've grown to enjoy 25 man a lot and I'd love to continue with it in the Cataclysm. I expect the guild will raid 10 man till the first tier is clear and then start on 25 man on that tier once we can focus 10 man on the next content. So that's all the guild stuff, but then what about me and Deme, my main?

Bearing in mind that Deme is going to get shafted into blood spec whether I like it or not, it's raised a lot of questions for me. Do I level Deme like mad to catch that first wave of raiding that I missed by a country mile in Wrath or do I grab another char and make that my raiding main?

Let's say I stick with Deme, is our team destined to stay together, level and play together through the new content or will we disband and have to rebuild again once we're ready to raid? Frankly that would suck in my mind. I've played in two raid teams. The first one was not stable. At all. It was a ball ache to try and get people in the right place at the right time and to raid level specs. The second one, where I am now, is probably one of the best groups of people I've ever mucked about with. We have a great atmosphere and we get shit done, but we're still struggling to nail down a regular 3rd healer.

If I stick with Deme, then I'll likely be able to catch that first wave one way or another and thus coast on through the rest of the Ex pac with my gear up to date. Especially if I stick to tanking. I've NEVER levelled as a tank though so that would be interesting.

If I dump Deme, hmmm well what are my options? A level 65 warrior, a level 41 priest and a couple of lowbie alts. Anyone who knows me, knows I level slowly so I don't think that's going to help the team.

And then there's the worgen.

Saturday, 22 May 2010

AWOL

I'm still struggling to post regularly, in case you haven't noticed, lots of RL stuff going on which is making it increasingly difficult to keep the blog functioning as I would wish. I'm hoping that in the next few weeks things will settle down (at least for a while) and I'll be back to posting more regularly. In the meantime I'd love to here from anyone who wants to offer a guest post of a death knightly nature. Contact details on the right.

So until next time,

Suffer Well!

Sunday, 9 May 2010

DK Tanking Basic Guide

I've been promising a DK tank guide for a while. Having had a bit more experience now, I thought I'd start with a look at the basics, I'm going to cover tanking in ICC in another post.

You can tank in any of three talent trees currently, there are changes planned for Cataclysm, which you can see here should you choose to. Please come back though because I'd hate for you to miss a gem of wisdom I might impart.

Here's a quick look at the differences in the trees;


Frost - early Wrath favourite and still a steady choice and my tanking tree of choice
Blood - better AoE tanking and high physical damage
Unholy - flashy, unnerving for some people to watch, but just as respectable (and fun :P) as the other two specs.

To have a look at specs, head over to www.deathknightbuilds.com and you can see them all laid out for you like a talent build buffet with glyphs on the side.

First things first.

My best advice, before you get into that dungeon or raid is to SWITCH TO FROST PRESENCE!! As a DK tanking noob, I frequently forget to do this simple and frankly, mandatory task. I've now got a mantra before raiding, Flasks, Fish, Frost presence.



If you're a new level 80 DK and thinking about tanking for the first time, my advice is to use those Emblems of Triumph to buy up T9 gear. At least a two piece kit will see you in good stead. You can use emblems to grab some i245 pieces too. Of course, in the interim, anything that drops from an Northrend HC and has tanking stats will be a good addition.

Unless you want to wait to grab an ICC 5 man weapon (or even Edge of Ruin* for ToC 5), I'd recommend getting a Titansteel Destroyer crafted. It's only i200 true, but it's a solid mace and is perfectly acceptable for running heroics and older Wrath raids, plus as it's crafted you don't have to grind for it, any BS should be able to whip one up for you. And the cost will be a lot cheaper than you might think. One note here. DKs are better equipped with a DPS weapon, don't ask me why. I've told you before I don't do the maths. It's what I've read across a few sites so that's what I've gone with.




Hmm let's think ... specs, gear ... what's next ... stats!


Def, def, def. Defense is your best friend. People talk about hitting a "def rating" and unlike things like hit rating, there is no real cap on your defense rating, but you do need a minimum level. 535 def rating will cover you for heroics, probably barring the ICC Heroics, 540 is the minimum for tanking in Naxxramus so is probably going to be your target for ICC Heroics. You can never have enough defense. As a DK, you can stick a the rune enchant of Stoneskin Gargoyle on your weapon which helps with defense, but you shouldn't use this rune to reach the def minimum. If you are struggling to hit the minimum def rating, pick up some Thick King's Amber to up it.

Following def rating, you're probably going to want to look at giving your green bar some oompf. Gems, specifically the meaty +30 stamina you get from Solid Majectic Zircon are now your best friend.

After defense and stamina, it's time to look at dodge and parry. For some reason I 've got 18% dodge and 22& parry as the figures to aim for stuck in my head but I can't find anywhere to back it up. I blame the hang over.

You'll not want to forget entirely about hit. Hit generates threat. That's why those pesky DPS can pull threat every now and then. So in between all the aggro your chucking at the mobs/boss, and all the crotch watching you're doing, between all the ducking and diving from the swinging axe, you've still got to land a punch every now and then. A little bit of haste and agility won't hurt so don't worry too much if you pick a smattering of those up. But please. For the love of the pixel gods, DO NOT EVER pick up anything that says "intellect" "spell power" "mana per second". You are not a healer. You are not a caster. You are a bad-ass-plate-wearing-hard-hitting-crotch-watching MoFo. In the words of Achmed, I KILL YOU.

So you want to prioritise

Def rating > Stamina > Dodge > Parry

Ok so I guess you're gonna want to know some kind of enchants to get now too aren't you? Not that you're greedy or anything. I've tried to include a bit of a selection where possible so you can tweak things as needed.

Head Slot
-
Arcanum of the Stalwart Protector – Revered with Argent Crusade – 37 Stam and 20 defense rating

Shoulders -
Greater Inscription of the Pinnacle – Exalted with Sons of Hodir – 20 dodge and 15 defense
Or
if you're an inscriptor - Master’s Inscription of the Pinnacle – 52 dodge and 15 defense

Chest -
If you are still lacking on def rating grab – Greater Defense – 22 defense rating
otherwise it's the old faithful – Powerful Stats


Legs
-
Frosthide Leg Armor – 55 Stam & 22 Agi
Jormungar Leg Armor – 45 Stam & 15 Agi


Boots

Tuskarr’s Vitality – 15 Stam & Minor Run Speed improvement
Greater Fortitude – 22 Stam

Bracers

Expertise – 15 expertise rating
Major Stamina – +40 Stamina
Fur Lining – 102 Stamina - Leatherworkers only

Gloves

Armsman – 2% threat and 10 parry rating
Expertise – 15 expertise rating
Precision – 20 hit rating
Crusher – 44 attack power

Cloak

Titanweave – 16 defense rating
Major Agility – 22 Agility
Superior Agility – 16 Agility

So I guess that's about it. If you think I've missed something please let me know and I'll stick another post together! Until then brothers and sisters, suffer well!

*Edge of Ruin is also known as that bastard axe. Because for months it didn't drop for me. Then I gets me grubby little mitts on it and two weeks later ICC arrives and this ugly bugger drops for me. Suckering suckertash.

Saturday, 1 May 2010

Something Silly

Sod's Law. I do an "away from blog" post, and then I find myself with a few hours to spare.

I've decided to give you something different though. Have a look at this and then go make your own and stick it in the comments :)

Friday, 30 April 2010

Rain Stops Play



Well, that's not quite accurate. More like, Real Life + Raiding + Work stress = no blogging :(

This makes me sad. I've got a few posts bubbling away but as yet haven't had time to actually finish any of them. So, rather than keep you all waiting around for more death knightedness, here's some links to other DK blogs.

I'll be back soon.


Moody DK


Grimtorn

Skeleton Jack

Stoppable Force

Thursday, 15 April 2010

Vashj'ir And Underwater Stuff


We're gunna get to ride in submarines?!!

Well hell! StoppableForce says it all.

Do I need to say more?